Photorealistic and physically correct computer graphics, interactive realistic graphics and real-time visualization, realistic rendering on GPUs, hybrid architectures.


  • Photorealistic and physically correct computer graphics
  • Interactive realistic graphics and real-time visualization
  • Realistic rendering on GPUs, hybrid architectures, mobile and embedded systems
  • Artificial intelligence (machine learning) in computer graphics
  • Virtual, mixed and augmented reality
  • Simulation of illumination and optical phenomena
  • Computational optics and lighting engineering

Chairman: Voloboy Aleksey Gennadievich — Doctor of Physical and Mathematical Sciences, Associate Professor, Leading Researcher M.V. Keldysh IPM RAS, Moscow